The one and only concept sketch, cobbled together on the train...

One of a about a dozen colour concepts, and the one actually chosen to move forward with...

A screen shot of the model...no textures yet...

...and the final model textured up. Details give an idea of the bump maps used to differentiate between the different areas of his skin. The main texture was just loosely painted in Photoshop, and the scales were blended over this. The 'chalky' transition between the two areas was a fortunate accident...a result of simply seeing what would happen if the same texture was applied as a bump map 'as is'. We then played with inverting this to get an appropriate rise and fall...















